SOMETHING DARK AND EVIL HAS AWAKENED… Evie O’Neill has been exiled from her boring old hometown and shipped off to the bustling streets of New York City—and she is pos-i-tute-ly ecstatic. It’s 1926, and New York is filled with speakeasies, Ziegfeld girls, and rakish pickpockets. The only catch is that she has to live with her uncle Will and his unhealthy obsession with the occult. Evie worries her uncle will discover her darkest secret: a supernatural power that has only brought her trouble so far. But when the police find a murdered girl branded with a cryptic symbol and Will is called to the scene, Evie realizes her gift could help catch a serial killer. As Evie jumps headlong into a dance with a murderer, other stories unfold in the city that never sleeps. A young man named Memphis is caught between two worlds. A chorus girl named Theta is running from her past. A student named Jericho is hiding a shocking secret. And unknown to all, something dark and evil has awakened…
Introducing an epic new trilogy from Taran Matharu, author of the New York Times–bestselling Summoner series.
Throughout history, people have vanished with no explanation. A group of teenagers are about to discover why.
Cade is settling into a new boarding school, contemplating his future, when he finds himself transported to another realm. He soon discovers their new world is populated with lost remnants from the past: prehistoric creatures, ancient relics, and stranger still — people. Overwhelmed by his new surroundings, Cade has little time to adjust, for soon he and his fellow classmates are forced to become contenders in a brutal game, controlled by mysterious overlords.
But who are these beings and why did they choose these teens? Cade must prepare for battle . . . because hiding is not an option.
All sorcerers are evil. Elisabeth has known that as long as she has known anything. Raised as a foundling in one of Austermeer’s Great Libraries, Elisabeth has grown up among the tools of sorcery—magical grimoires that whisper on shelves and rattle beneath iron chains. If provoked, they transform into grotesque monsters of ink and leather. She hopes to become a warden, charged with protecting the kingdom from their power.
Then an act of sabotage releases the library’s most dangerous grimoire. Elisabeth’s desperate intervention implicates her in the crime, and she is torn from her home to face justice in the capital. With no one to turn to but her sworn enemy, the sorcerer Nathaniel Thorn, and his mysterious demonic servant, she finds herself entangled in a centuries-old conspiracy. Not only could the Great Libraries go up in flames, but the world along with them.
As her alliance with Nathaniel grows stronger, Elisabeth starts to question everything she’s been taught—about sorcerers, about the libraries she loves, even about herself. For Elisabeth has a power she has never guessed, and a future she could never have imagined.
Inception meets The Magicians in the most imaginative YA debut of the year!
All Kane Montgomery knows for certain is that the police found him half-dead in the river. He can’t remember how he got there, what happened after, and why his life seems so different now. And it’s not just Kane who’s different, the world feels off, reality itself seems different.
As Kane pieces together clues, three almost-strangers claim to be his friends and the only people who can truly tell him what’s going on. But as he and the others are dragged into unimaginable worlds that materialize out of nowhere—the gym warps into a subterranean temple, a historical home nearby blooms into a Victorian romance rife with scandal and sorcery—Kane realizes that nothing in his life is an accident. And when a sinister force threatens to alter reality for good, they will have to do everything they can to stop it before it unravels everything they know.
This wildly imaginative debut explores what happens when the secret worlds that people hide within themselves come to light.
In a city covered in ice and ruin, a group of magicians face off in a daring game of magical feats to find the next headliner of the Conquering Circus, only to find themselves under the threat of an unseen danger striking behind the scenes.
As each act becomes more and more risky and the number of missing magicians piles up, three are forced to reckon with their secrets before the darkness comes for them next.
The Star: Kallia, a powerful showgirl out to prove she’s the best no matter the cost
The Master: Jack, the enigmatic keeper of the club, and more than one lie told
The Magician: Demarco, the brooding judge with a dark past he can no longer hide
Where Dreams Descend is the startling and romantic first book in Janella Angeles’ debut Kingdom of Cards fantasy duology where magic is both celebrated and feared, and no heart is left unscathed.
Stop the Magician. Steal the book. Save the future.
In modern-day New York, magic is all but extinct. The remaining few who have an affinity for magic—the Mageus—live in the shadows, hiding who they are. Any Mageus who enters Manhattan becomes trapped by the Brink, a dark energy barrier that confines them to the island. Crossing it means losing their power—and often their lives.
Esta is a talented thief, and she’s been raised to steal magical artifacts from the sinister Order that created the Brink. With her innate ability to manipulate time, Esta can pilfer from the past, collecting these artifacts before the Order even realizes she’s there. And all of Esta’s training has been for one final job: traveling back to 1902 to steal an ancient book containing the secrets of the Order—and the Brink—before the Magician can destroy it and doom the Mageus to a hopeless future.
But Old New York is a dangerous world ruled by ruthless gangs and secret societies, a world where the very air crackles with magic. Nothing is as it seems, including the Magician himself. And for Esta to save her future, she may have to betray everyone in the past.
Ellingham Academy is a famous private school in Vermont for the brightest thinkers, inventors, and artists. It was founded by Albert Ellingham, an early twentieth century tycoon, who wanted to make a wonderful place full of riddles, twisting pathways, and gardens. “A place,” he said, “where learning is a game.”
Shortly after the school opened, his wife and daughter were kidnapped. The only real clue was a mocking riddle listing methods of murder, signed with the frightening pseudonym “Truly, Devious.” It became one of the great unsolved crimes of American history.
True-crime aficionado Stevie Bell is set to begin her first year at Ellingham Academy, and she has an ambitious plan: She will solve this cold case. That is, she will solve the case when she gets a grip on her demanding new school life and her housemates: the inventor, the novelist, the actor, the artist, and the jokester. But something strange is happening. Truly Devious makes a surprise return, and death revisits Ellingham Academy. The past has crawled out of its grave. Someone has gotten away with murder.
The two interwoven mysteries of this first book in the Truly Devious series dovetail brilliantly, and Stevie Bell will continue her relentless quest for the murderers in books two and three.
New York Times bestselling author Maureen Johnson weaves a delicate tale of murder and mystery in the first book of a striking new series, perfect for fans of Agatha Christie and E. Lockhart.
Hannah’s a witch, but not the kind you’re thinking of. She’s the real deal, an Elemental with the power to control fire, earth, water, and air. But even though she lives in Salem, Massachusetts, her magic is a secret she has to keep to herself. If she’s ever caught using it in front of a Reg (read: non-witch), she could lose it. For good. So, Hannah spends most of her time avoiding her ex-girlfriend (and fellow Elemental Witch) Veronica, hanging out with her best friend, and working at the Fly by Night Cauldron selling candles and crystals to tourists, goths, and local Wiccans.
But dealing with her ex is the least of Hannah’s concerns when a terrifying blood ritual interrupts the end-of-school-year bonfire. Evidence of dark magic begins to appear all over Salem, and Hannah’s sure it’s the work of a deadly Blood Witch. The issue is, her coven is less than convinced, forcing Hannah to team up with the last person she wants to see: Veronica.
While the pair attempt to smoke out the Blood Witch at a house party, Hannah meets Morgan, a cute new ballerina in town. But trying to date amid a supernatural crisis is easier said than done, and Hannah will have to test the limits of her power if she’s going to save her coven and get the girl, especially when the attacks on Salem’s witches become deadlier by the day.
Adventures in Babysitting meets Buffy the Vampire Slayer in this funny, action-packed novel about a coven of witchy babysitters who realize their calling to protect the innocent and save the world from an onslaught of evil.
Seventeen-year-old Esme Pearl has a babysitters club. She knows it’s kinda lame, but what else is she supposed to do? Get a job? Gross. Besides, Esme likes babysitting, and she’s good at it.
And lately Esme needs all the cash she can get, because it seems like destruction follows her wherever she goes. Let’s just say she owes some people a new tree.
Enter Cassandra Heaven. She’s Instagram-model hot, dresses like she found her clothes in a dumpster, and has a rebellious streak as gnarly as the cafeteria food. So why is Cassandra willing to do anything, even take on a potty-training two-year-old, to join Esme’s babysitters club?
The answer lies in a mysterious note Cassandra’s mother left her: “Find the babysitters. Love, Mom.”
Turns out, Esme and Cassandra have more in common than they think, and they’re about to discover what being a babysitter really means: a heroic lineage of superpowers, magic rituals, and saving the innocent from seriously terrifying evil. And all before the parents get home.
Zora Novak has been framed.
When someone burns down the home of the school janitor and he dies in the blaze, everyone in Addamsville, Indiana, points a finger at Zora. Never mind that Zora has been on the straight and narrow since her father was thrown in jail. With everyone looking for evidence against her, her only choice is to uncover the identity of the real killer. There’s one big problem—Zora has no leads. No one does. Addamsville has a history of tragedy, and thirty years ago a similar string of fires left several townspeople dead. The arsonist was never caught.
Now, Zora must team up with her cousin Artemis—an annoying self-proclaimed Addamsville historian—to clear her name. But with a popular ghost-hunting television show riling up the townspeople, almost no support from her family and friends, and rumors spinning out of control, things aren’t looking good. Zora will have to read between the lines of Addamsville’s ghost stories before she becomes one herself.